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Engineering & Software Development

Having a passion for technology and being creative I fell in love with software development. Being able to create a digital and physical world through code is something that excites me. 

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Below is my experience

Software Developer

WDI - Tech Studio

April 2022 - Present

Project Work

  • Develop & maintain a software application that realizes a complete hardware-in-the-loop system simulation for both ride & show aspects of an attraction to improve the overall attraction creation process from design through sustainment

  • Design & implement show control specific connectors to emulate IO network interfaces so controls code can be validated within the RTHIL

  • Innovate the front end of a desktop application that users interface with to simulate PLC code in real time and view outputs

Disney’s Animal Kingdom Enrichment Development Group

  • Collaborate with the EDG to help solve unique problems, discovered by animal keepers, by utilizing innovative technology 

  • Design, prototype, and create solutions that ultimately benefit the animals at Disney’s Animal Kingdom

  • Lead the Gorilla Gumballs project working with engineers, the EDG, and keepers to create an enrichment device for the gorilla family

Bluesky

  • Lead a team to ideate and create pitches that we present to creative execs to shape the future of Disney Theme Parks

Software Engineer

Google - Firebase Analytics

August 2020 - March 2022

  • Develop software to maintain and innovate the Firebase Analytics SDK that is used by thousands of mobile applications on iOS & Android platforms

  • Work as part of a team to meet tight deadlines in order to adapt to ever-changing industry privacy standards

  • Leverage SQL to analyze and display data in order to measure the impact of newly launched features

Software Engineer Lead

Purdue University Senior Design

Flush Rush

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Spring 2020

  • Designed & created Flush Rush, a bathroom wait time device that can be installed at any facility that experiences crowded bathrooms to optimize human flow through a contained space

  • Utilized AWS to allow communication between various microcontrollers, sensors, and an iOS application

  • Created a mobile app that allows users to view bathroom wait times from anywhere and choose a bathroom with the least estimated wait

Software Engineer Intern

Google - Photos iOS

Stories

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Summer 2019

  • Implemented a user education guide for a new feature on Google Photos that introduced users to the new feature and taught them how to use it 

  • Gained experience using Lottie and integrating animations into an application in order to achieve a more descriptive design 

  • Facilitated communication with product designers, motion specialists, and engineers to collect all the tools and assets necessary to successfully complete my project and tasks  

Software Engineer Intern

Walt Disney World

NBA Experience

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Spring 2019

  • Developed a webpage to allow users to easily and efficiently purchase tickets for Disney's NBA Experience as a consumer, travel agent, or third party  

  • Participated as an active team member working with others and contributing to the team’s overall success in an Agile software development environment completing the process through design, implementation, and launch 

  • Gained a baseline knowledge and experience about software development for ride animatronics and systems through opportunities to shadow other teams at a world-class entertainment company   

Engineering Practicum Intern

Google - CorpEng Accessibility

GAR Accessibility Wizard

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Summer 2018

  • Created a web application to automate the creation of an accessibility assessment spreadsheet to improve the assessment process and make it simpler for teams to successfully ensure their product is accessible  

  • Learned about global accessibility guidelines and what it takes to make a product that can be used by everyone and anyone

  • Participated in an Agile software development environment and collaborated with other teammates towards solutions 

Engineering Practicum Intern

Google - Help iOS

iOS HelpKit

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Summer 2017

  • Integrated contact options into Google’s iOS application support user interface to improve user experience and make the codebase a less dependant and a more cohesive entity

  • Created experiments to analyze how my features affected user experience

  • Completed the entire development process, including writing design documentation, implementation, unit/application testing, take part in design reviews, and launch to the experimental phase

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